Add RXv1 port.

This commit is contained in:
Tiejun Zhou
2021-09-24 10:52:11 +08:00
parent d0dab58250
commit 06064828ef
30 changed files with 4884 additions and 0 deletions

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Initialize */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
.text
;
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_initialize_low_level RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is responsible for any low-level processor */
;/* initialization, including setting up interrupt vectors, setting */
;/* up a periodic timer interrupt source, saving the system stack */
;/* pointer for use in ISR processing later, and finding the first */
;/* available RAM memory address for tx_application_define. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_initialize_kernel_enter ThreadX entry function */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
.global __tx_initialize_low_level
__tx_initialize_low_level:
;
; /* Save the first available memory address. */
; _tx_initialize_unused_memory = (VOID_PTR) &free_mem_start;
;
MOV.L #_end, R1 ; Pickup unused memory address
MOV.L #__tx_initialize_unused_memory, R2
MOV.L R1,[R2] ; Save first free memory address
; /* Set priority of SWINT to 1. */
MOV.L #0x87303, r1
MOV.L #1, r2
MOV.B r2, [r1]
; /* Enable SWINT. */
MOV.L #0x87203,r1
MOV.B [r1], r2
OR #(1 << 3), r2
MOV.B r2, [r1]
RTS
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
;
.global __tx_thread_system_state
.global __tx_thread_current_ptr
.global __tx_thread_system_stack_ptr
.global __tx_thread_execute_ptr
.global __tx_timer_time_slice
.global __tx_thread_schedule
.global __tx_thread_preempt_disable
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_context_restore RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function restores the interrupt context if it is processing a */
;/* nested interrupt. If not, it returns to the interrupt thread if no */
;/* preemption is necessary. Otherwise, if preemption is necessary or */
;/* if no thread was running, the function returns to the scheduler. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_schedule Thread scheduling routine */
;/* */
;/* CALLED BY */
;/* */
;/* ISRs Interrupt Service Routines */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_context_restore(VOID)
;{
.global __tx_thread_context_restore
__tx_thread_context_restore:
;
; /* Lockout interrupts. */
CLRPSW I ; disable interrupts
; /* Determine if interrupts are nested. */
; if (--_tx_thread_system_state)
; {
MOV.L #__tx_thread_system_state, R1
MOV.L [R1], R2
SUB #1, R2
MOV.L R2,[R1]
BEQ __tx_thread_not_nested_restore
;
; /* Interrupts are nested. */
;
; /* Recover the saved registers from the interrupt stack
; and return to the point of interrupt. */
;
__tx_thread_nested_restore:
POPM R14-R15 ; restore R14-R15
POPM R3-R5 ; restore R3-R5
POPM R1-R2 ; restore R1-R2
RTE ; return to point of interrupt, restore PSW including IPL
; }
__tx_thread_not_nested_restore:
;
; /* Determine if a thread was interrupted and no preemption is required. */
; else if (((_tx_thread_current_ptr) && (_tx_thread_current_ptr == _tx_thread_execute_ptr)
; || (_tx_thread_preempt_disable))
; {
MOV.L #__tx_thread_current_ptr, R1 ; Pickup current thread ptr address
MOV.L [R1], R2
CMP #0, R2
BEQ __tx_thread_idle_system_restore
MOV.L #__tx_thread_preempt_disable, R3 ; pick up preempt disable flag
MOV.L [R3], R3
CMP #0, R3
BNE __tx_thread_no_preempt_restore ; if pre-empt disable flag set, we simply return to the original point of interrupt regardless
MOV.L #__tx_thread_execute_ptr, R3 ; (_tx_thread_current_ptr != _tx_thread_execute_ptr)
CMP [R3], R2
BNE __tx_thread_preempt_restore ; jump to pre-empt restoring
;
__tx_thread_no_preempt_restore:
SETPSW U ; user stack
POPM R14-R15 ; restore R14-R15
POPM R3-R5 ; restore R3-R5
POPM R1-R2 ; restore R1-R2
RTE ; return to point of interrupt, restore PSW including IPL
; }
; else
; {
__tx_thread_preempt_restore:
; /* Save the remaining time-slice and disable it. */
; if (_tx_timer_time_slice)
; {
MOV.L #__tx_timer_time_slice, R3 ; Pickup time-slice address
MOV.L [R3],R4 ; Pickup actual time-slice
CMP #0, R4
BEQ __tx_thread_dont_save_ts ; no time slice to save
;
; _tx_thread_current_ptr -> tx_thread_time_slice = _tx_timer_time_slice;
; _tx_timer_time_slice = 0;
;
MOV.L R4,24[R2] ; Save thread's time slice
MOV.L #0,R4 ; Clear value
MOV.L R4,[R3] ; Disable global time slice flag
; }
__tx_thread_dont_save_ts:
;
; /* Now store the remaining registers! */
SETPSW U ; user stack
PUSHM R6-R13
MVFACHI R5
MVFACMI R6
PUSHM R5-R6
MOV.L #1, R3 ; indicate interrupt stack frame
PUSH.L R3
;
; /* Clear the current task pointer. */
; _tx_thread_current_ptr = TX_NULL;
; R1 -> _tx_thread_current_ptr
; R2 -> *_tx_thread_current_ptr
MOV.L R0,8[R2] ; Save thread's stack pointer in thread control block
MOV.L #0,R2 ; Build NULL value
MOV.L R2,[R1] ; Set current thread to NULL
; /* Return to the scheduler. */
; _tx_thread_schedule();
__tx_thread_idle_system_restore:
MVTC #0, PSW ; reset interrupt priority level to 0
BRA __tx_thread_schedule ; jump to scheduler
; }
;
;}
;
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.global __tx_thread_system_state
.global __tx_thread_current_ptr
.global __tx_thread_system_stack_ptr
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_context_save RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function saves the context of an executing thread in the */
;/* beginning of interrupt processing. The function also ensures that */
;/* the system stack is used upon return to the calling ISR. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* ISRs */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_context_save(VOID)
;{
.global __tx_thread_context_save
__tx_thread_context_save:
;
; /* Upon entry to this routine, it is assumed that interrupts are locked
; out and the (interrupt) stack frame looks like the following:
;
; (lower address) SP -> [return address of this call]
; SP+4 -> Saved R1
; SP+8 -> Saved R2
; SP+12-> Interrupted PC
; SP+16-> Interrupted PSW
;
; /* Check for a nested interrupt condition. */
; if (_tx_thread_system_state++)
; {
;
MOV.L #__tx_thread_system_state, R1 ; pick up address of system state
MOV.L [R1], R2 ; pick up system state
CMP #0, R2 ; 0 -> no nesting
BEQ __tx_thread_not_nested_save
;
; /* Nested interrupt condition. */
;
ADD #1, r2 ; _tx_thread_system_state++
MOV.L r2, [r1]
;
; /* Save the rest of the scratch registers on the interrupt stack and return to the
; calling ISR. */
POP R1 ; recuperate return address from stack
PUSHM R3-R5
PUSHM R14-R15
JMP R1 ; return address was preserved in R1
;
__tx_thread_not_nested_save:
; }
;
; /* Otherwise, not nested, check to see if a thread was running. */
; else if (_tx_thread_current_ptr)
; {
;
ADD #1, R2 ; _tx_thread_system_state++
MOV.L R2, [R1]
MOV.L #__tx_thread_current_ptr, R2 ; Pickup current thread pointer
MOV.L [R2], R2
CMP #0,R2 ; Is it NULL?
BEQ __tx_thread_idle_system_save ; Yes, idle system is running - idle restore
;
; /* Move stack frame over to the current threads stack. */
; /* complete stack frame with registers not saved yet (R3-R5, R14-R15, FPSW) */
;
MVFC USP, R1 ; pick up user stack pointer
MOV.L 16[R0], R2
MOV.L R2, [-R1] ; save PSW on thread stack
MOV.L 12[R0], R2
MOV.L R2, [-R1] ; save PC on thread stack
MOV.L 8[R0], R2
MOV.L R2, [-R1] ; save R2 on thread stack
MOV.L 4[R0], R2
MOV.L R2, [-R1] ; save R1 on thread stack
MOV.L R5, [-R1] ; save R5 on thread stack
MOV.L R4, [-R1] ; save R4 on thread stack
MOV.L R3, [-R1] ; save R3 on thread stack
MOV.L R15, [-R1] ; save R15 on thread stack
MOV.L R14, [-R1] ; save R14 on thread stack
POP R2 ; pick up return address from interrupt stack
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom
MVTC R1, USP ; set user/thread stack pointer
JMP R2 ; return to ISR
; }
; else
; {
;
__tx_thread_idle_system_save:
;
; /* Interrupt occurred in the scheduling loop. */
;
POP R1 ; pick up return address
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom (PC), don't care about saved registers
JMP R1 ; return to caller
;
; }
;}
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_interrupt_control RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is responsible for changing the interrupt lockout */
;/* posture of the system. */
;/* */
;/* INPUT */
;/* */
;/* new_posture New interrupt lockout posture */
;/* */
;/* OUTPUT */
;/* */
;/* old_posture Old interrupt lockout posture */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* Application Code */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;UINT _tx_thread_interrupt_control(UINT new_posture)
;{
.global __tx_thread_interrupt_control
__tx_thread_interrupt_control:
;
; /* Pickup current interrupt lockout posture. */
;
MVFC PSW, R2 ; Save PSW to R2
MOV.L R2, R3 ; Make a copy of PSW in r3
;
; /* Apply the new interrupt posture. */
;
BTST #16, R1 ; test I bit of PSW of "new posture"
BMNE #16, R2 ; conditionally set I bit of intermediate posture
MVTC R2, PSW ; save intermediate posture to PSW
MOV.L R3,R1 ; Get original SR
RTS ; Return to caller
;}
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.global __tx_thread_execute_ptr
.global __tx_thread_current_ptr
.global __tx_timer_time_slice
;
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_schedule RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function waits for a thread control block pointer to appear in */
;/* the _tx_thread_execute_ptr variable. Once a thread pointer appears */
;/* in the variable, the corresponding thread is resumed. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_initialize_kernel_enter ThreadX entry function */
;/* _tx_thread_system_return Return to system from thread */
;/* _tx_thread_context_restore Restore thread's context */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_schedule(VOID)
;{
.global __tx_thread_schedule
__tx_thread_schedule:
;
; /* Enable interrupts. */
;
SETPSW I
;
; /* Wait for a thread to execute. */
; do
; {
MOV.L #__tx_thread_execute_ptr, R1 ; Address of thread to executer ptr
__tx_thread_schedule_loop:
MOV.L [R1],R2 ; Pickup next thread to execute
CMP #0,R2 ; Is it NULL?
BEQ __tx_thread_schedule_loop ; Yes, idle system, keep checking
;
; }
; while(_tx_thread_execute_ptr == TX_NULL);
;
; /* Yes! We have a thread to execute. Lockout interrupts and
; transfer control to it. */
;
CLRPSW I ; disable interrupts
;
; /* Setup the current thread pointer. */
; _tx_thread_current_ptr = _tx_thread_execute_ptr;
;
MOV.L #__tx_thread_current_ptr, R3
MOV.L R2,[R3] ; Setup current thread pointer
;
; /* Increment the run count for this thread. */
; _tx_thread_current_ptr -> tx_thread_run_count++;
;
MOV.L 4[R2],R3 ; Pickup run count
ADD #1,R3 ; Increment run counter
MOV.L R3,4[R2] ; Store it back in control block
;
; /* Setup time-slice, if present. */
; _tx_timer_time_slice = _tx_thread_current_ptr -> tx_thread_time_slice;
;
MOV.L 24[R2],R3 ; Pickup thread time-slice
MOV.L #__tx_timer_time_slice,R4 ; Pickup pointer to time-slice
MOV.L R3, [R4] ; Setup time-slice
;
; /* Switch to the thread's stack. */
; SP = _tx_thread_execute_ptr -> tx_thread_stack_ptr;
SETPSW U ; user stack mode
MOV.L 8[R2],R0 ; Pickup stack pointer
;
; /* Determine if an interrupt frame or a synchronous task suspension frame
; is present. */
;
POP R1 ; Pickup stack type
CMP #1, R1 ; Is it an interrupt stack?
BNE __tx_thread_synch_return ; No, a synchronous return frame is present.
POPM R1-R2 ; Restore accumulator.
MVTACLO R2
MVTACHI R1
POPM R6-R13 ; Recover interrupt stack frame
POPM R14-R15
POPM R3-R5
POPM R1-R2
RTE ; return to point of interrupt, this restores PC and PSW
__tx_thread_synch_return:
POPC PSW
POPM R6-R13 ; Recover solicited stack frame
RTS
;
;}
.global __tx_thread_context_save
.global __tx_thread_context_restore
; Software triggered interrupt used to perform context switches.
; The priority of this interrupt is set to the lowest priority within
; tx_initialize_low_level() and triggered by ThreadX when calling
; _tx_thread_system_return().
.global $tableentry$27$.rvectors
$tableentry$27$.rvectors:
PUSHM R1-R2
BSR __tx_thread_context_save
BRA __tx_thread_context_restore
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_stack_build RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function builds a stack frame on the supplied thread's stack. */
;/* The stack frame results in a fake interrupt return to the supplied */
;/* function pointer. */
;/* */
;/* INPUT */
;/* */
;/* thread_ptr Pointer to thread control blk */
;/* function_ptr Pointer to return function */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_thread_create Create thread service */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_stack_build(TX_THREAD *thread_ptr, VOID (*function_ptr)(VOID))
;{
.global __tx_thread_stack_build
__tx_thread_stack_build:
;
;
; /* Build an interrupt frame. The form of the fake interrupt stack
; on the Renesas RX should look like the following after it is built:
;
; Stack Top: 1 Interrupt stack frame type
; ACC0
; ACC1
; R6
; R7
; R8
; R9
; R10
; R11
; R12
; R13
; FPSW
; R14
; R15
; R3
; R4
; R5
; R1
; R2
; PC
; PSW
;
; Stack Bottom: (higher memory address) */
;
MOV.L 16[R1],R3 ; Pickup end of stack area
BCLR #0, R3 ; mask for 4-byte alignment
BCLR #1, R3
;
; /* Build the stack frame. */
;
MOV.L #30000h, R4
MOV.L R4, [-R3] ; initial PSW (SVC mode, U flag set)
MOV.L R2, [-R3] ; initial PC
MOV.L #0, R4
MOV.L R4,[-R3] ; initial R2 ...
MOV.L R4,[-R3] ; initial R1 ...
MOV.L R4,[-R3] ; initial R5 ...
MOV.L R4,[-R3] ; initial R4 ...
MOV.L R4,[-R3] ; initial R3 ...
MOV.L R4,[-R3] ; initial R15 ...
MOV.L R4,[-R3] ; initial R14 ...
MOV.L R4,[-R3] ; initial R13 ...
MOV.L R4,[-R3] ; initial R12 ...
MOV.L R4,[-R3] ; initial R11 ...
MOV.L R4,[-R3] ; initial R10 ...
MOV.L R4,[-R3] ; initial R9 ...
MOV.L R4,[-R3] ; initial R8 ...
MOV.L R4,[-R3] ; initial R7 ...
MOV.L R4,[-R3] ; initial R6 ...
MOV.L R4,[-R3] ; Accumulator 0
MOV.L R4,[-R3]
MOV.L #1, R4
MOV.L R4,[-R3] ; indicate interrupt stack frame
; /* Setup stack pointer. */
; thread_ptr -> tx_thread_stack_ptr = R1;
MOV.L R3, 8[R1]
; store initial SP in thread control block
RTS
;}
.end

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.global __tx_thread_current_ptr
.global __tx_timer_time_slice
.global __tx_thread_schedule
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_system_return RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is target processor specific. It is used to transfer */
;/* control from a thread back to the system. Only a minimal context */
;/* is saved since the compiler assumes temp registers are going to get */
;/* slicked by a function call anyway. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_schedule Thread scheduling loop */
;/* */
;/* CALLED BY */
;/* */
;/* ThreadX components */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_system_return(VOID)
;{
.GLB __tx_thread_system_return
__tx_thread_system_return:
;
; /* Save call save registers on the stack. */
;
PUSHM R6-R13
PUSHC PSW
MOV.L #0, R1
PUSH.L R1 ; solicited stack frame
;
; /* Lockout interrupts. */
;
CLRPSW I ; Lockout interrupts
;
; /* Save current stack in current Thread controle block. */
; _tx_thread_current_ptr -> tx_thread_stack_ptr = SP;
MOV.L #__tx_thread_current_ptr, R2
MOV.L [R2], R3
MOV.L R0, 8[R3]
MOV.L #__tx_timer_time_slice, R4
MOV.L [R4], R5
; /* Determine if the time-slice is active. */
; if (_tx_timer_time_slice)
; {
;
CMP #0,R5 ; Is a time-slice present?
BEQ __tx_thread_dont_save_ts ; No, don't save the time-slice
;
; /* Save time-slice for the thread and clear the current time-slice. */
; _tx_thread_current_ptr -> tx_thread_time_slice = _tx_timer_time_slice;
MOV.L R5,24[R3]
; _tx_timer_time_slice = 0;
;
MOV.L R1, [R4] ; Disable the time-slice
;
; }
__tx_thread_dont_save_ts:
;
; /* Clear the current thread pointer. */
; _tx_thread_current_ptr = TX_NULL;
;
MOV.L R1, [R2]
BRA __tx_thread_schedule
;}
.end

View File

@@ -0,0 +1,239 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Timer */
;/** */
;/**************************************************************************/
;/**************************************************************************/
.global __tx_timer_time_slice
.global __tx_timer_system_clock
.global __tx_timer_current_ptr
.global __tx_timer_list_start
.global __tx_timer_list_end
.global __tx_timer_expired_time_slice
.global __tx_timer_expired
.global __tx_timer_expiration_process
.global __tx_thread_context_save
.global __tx_thread_time_slice
.global __tx_thread_context_restore
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_timer_interrupt RXv1/GNURX */
;/* 6.1.8 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function processes the hardware timer interrupt. This */
;/* processing includes incrementing the system clock and checking for */
;/* time slice and/or timer expiration. If either is found, the */
;/* interrupt context save/restore functions are called along with the */
;/* expiration functions. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_context_save Save interrupted context */
;/* _tx_timer_expiration_process Timer expiration processing */
;/* _tx_thread_time_slice Time slice interrupted thread */
;/* _tx_thread_context_restore Restore interrupted context */
;/* */
;/* CALLED BY */
;/* */
;/* interrupt vector */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
;/* */
;/**************************************************************************/
;VOID _tx_timer_interrupt(VOID)
;{
.global __tx_timer_interrupt
__tx_timer_interrupt:
;
; /* Upon entry to this routine, it is assumed that all interrupts are locked
; out and the stack looks like the following:
; SP+4 -> Interrupted PC
; SP+8-> Interrupted SR
; */
;
; /* Increment the system clock. */
; _tx_timer_system_clock++;
;
PUSHM R14-R15
PUSHM R1-R5
MOV.L #__tx_timer_system_clock, R1 ; Pickup address of system clock
MOV.L [R1], R2 ; Pickup system clock
ADD #1, R2 ; Increment system clock
MOV.L R2,[R1] ; Store new system clock
;
; /* Test for time-slice expiration. */
; if (_tx_timer_time_slice)
; {
;
MOV.L #__tx_timer_time_slice, R1 ; Pickup address of time slice
MOV.L [R1], R2 ; Pickup the current time slice
CMP #0, R2 ; Is a time slice active?
BEQ __tx_timer_no_time_slice ; No, skip timer slice processing
;
; /* Decrement the time_slice. */
; _tx_timer_time_slice--;
;
SUB #1, R2 ; Decrement the time-slice
MOV.L R2, [R1] ; Store time-slice
;
; /* Check for expiration. */
; if (__tx_timer_time_slice == 0)
;
CMP #0, R2 ; Has it expired?
BNE __tx_timer_no_time_slice ; No, time-slice has not expired
;
; /* Set the time-slice expired flag. */
; _tx_timer_expired_time_slice = TX_TRUE;
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup address of expired time-slice
MOV.L #1, R2 ; Build expired value
MOV.L R2, [R1] ; Set expired time slice variable
; }
;
__tx_timer_no_time_slice:
;
; /* Test for timer expiration. */
; if (*_tx_timer_current_ptr)
; {
;
MOV.L #__tx_timer_current_ptr, R1 ; Pickup address of current timer ptr
MOV.L [R1], R2 ; Pickup current pointer
MOV.L [R2+], R1 ; pickup timer list entry, _tx_timer_current_ptr++
CMP #0, R1 ; Is timer pointer NULL?
BEQ __tx_timer_no_timer ; Yes, no timer has expired
;
; /* Set expiration flag. */
; _tx_timer_expired = TX_TRUE;
;
MOV.L #__tx_timer_expired,R2 ; Build address of expired flag
MOV.L #1, R1 ; Build expired value
MOV.L R1, [R2]
BRA __tx_timer_done ; Finished with timer processing
;
; }
; else
; {
__tx_timer_no_timer:
;
; /* No timer expired, increment the timer pointer. */
; _tx_timer_current_ptr++;
;
; /* R2 already contains __tx_timer_current_ptr++ */
;
; /* Check for wrap-around. */
; if (_tx_timer_current_ptr == _tx_timer_list_end)
;
MOV.L #__tx_timer_list_end, R1 ; Pickup the timer list end ptr
MOV.L [R1], R1 ; Pickup actual timer list end
CMP R1, R2 ; Are we at list end?
BNE __tx_timer_skip_wrap ; No, don't move pointer to the
; top of the list
;
; /* Wrap to beginning of list. */
; _tx_timer_current_ptr = _tx_timer_list_start;
;
MOV.L #__tx_timer_list_start, R2 ; Pickup the timer list start ptr
MOV.L [R2], R2 ; Pickup the start of the list
; }
;
__tx_timer_skip_wrap:
MOV.L #__tx_timer_current_ptr,R1
MOV.L R2, [R1] ; store in updated pointer in _tx_timer_current_ptr
__tx_timer_done:
;
; /* See if anything has expired. */
; if ((_tx_timer_expired_time_slice) || (_tx_timer_expired))
; {
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup expired time slice addr
MOV.L [R1], R1 ; Pickup expired time slice
MOV.L #__tx_timer_expired, R2 ; Pickup expired timer flag address
MOV.L [R2], R2 ; Pickup actual flag
OR R1, R2 ; Or flags together
BEQ __tx_timer_nothing_expired ; If Z set, nothing has expired
__tx_something_expired:
; /* Did a timer expire? */
; if (_tx_timer_expired)
; {
MOV.L #__tx_timer_expired,R1 ; Pickup expired flag address
MOV.L [R1], R1 ; Pickup expired flag
CMP #0,R1 ; Is the expired timer flag set?
BEQ __tx_timer_dont_activate ; No, skip timer activation
;
; /* Process timer expiration. */
; _tx_timer_expiration_process();
;
BSR __tx_timer_expiration_process ; Call the timer expiration handling routine
;
; }
__tx_timer_dont_activate:
;
; /* Did time slice expire? */
; if (_tx_timer_expired_time_slice)
; {
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup time-slice expired flag addr
MOV.L [R1], R1 ; Pickup actual flag
CMP #0,R1 ; Has time-slice expired?
BEQ __tx_timer_not_ts_expiration ; No, skip time-slice expiration
;
; /* Time slice interrupted thread. */
; _tx_thread_time_slice();
BSR __tx_thread_time_slice ; Call time-slice processing
; }
;
__tx_timer_not_ts_expiration:
__tx_timer_nothing_expired:
POPM R1-R5
POPM R14-R15
;
RTS ; return to point of interrupt
;
;}
.end