Add RXv1 port.
This commit is contained in:
158
ports/rxv1/gnu/src/tx_thread_context_save.S
Normal file
158
ports/rxv1/gnu/src/tx_thread_context_save.S
Normal file
@@ -0,0 +1,158 @@
|
||||
;/**************************************************************************/
|
||||
;/* */
|
||||
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
|
||||
;/* */
|
||||
;/* This software is licensed under the Microsoft Software License */
|
||||
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
|
||||
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
|
||||
;/* and in the root directory of this software. */
|
||||
;/* */
|
||||
;/**************************************************************************/
|
||||
;
|
||||
;
|
||||
;/**************************************************************************/
|
||||
;/**************************************************************************/
|
||||
;/** */
|
||||
;/** ThreadX Component */
|
||||
;/** */
|
||||
;/** Thread */
|
||||
;/** */
|
||||
;/**************************************************************************/
|
||||
;/**************************************************************************/
|
||||
|
||||
.global __tx_thread_system_state
|
||||
.global __tx_thread_current_ptr
|
||||
.global __tx_thread_system_stack_ptr
|
||||
|
||||
.text
|
||||
;/**************************************************************************/
|
||||
;/* */
|
||||
;/* FUNCTION RELEASE */
|
||||
;/* */
|
||||
;/* _tx_thread_context_save RXv1/GNURX */
|
||||
;/* 6.1.8 */
|
||||
;/* AUTHOR */
|
||||
;/* */
|
||||
;/* William E. Lamie, Microsoft Corporation */
|
||||
;/* */
|
||||
;/* DESCRIPTION */
|
||||
;/* */
|
||||
;/* This function saves the context of an executing thread in the */
|
||||
;/* beginning of interrupt processing. The function also ensures that */
|
||||
;/* the system stack is used upon return to the calling ISR. */
|
||||
;/* */
|
||||
;/* INPUT */
|
||||
;/* */
|
||||
;/* None */
|
||||
;/* */
|
||||
;/* OUTPUT */
|
||||
;/* */
|
||||
;/* None */
|
||||
;/* */
|
||||
;/* CALLS */
|
||||
;/* */
|
||||
;/* None */
|
||||
;/* */
|
||||
;/* CALLED BY */
|
||||
;/* */
|
||||
;/* ISRs */
|
||||
;/* */
|
||||
;/* RELEASE HISTORY */
|
||||
;/* */
|
||||
;/* DATE NAME DESCRIPTION */
|
||||
;/* */
|
||||
;/* 08-02-2021 William E. Lamie Initial Version 6.1.8 */
|
||||
;/* */
|
||||
;/**************************************************************************/
|
||||
;VOID _tx_thread_context_save(VOID)
|
||||
;{
|
||||
.global __tx_thread_context_save
|
||||
__tx_thread_context_save:
|
||||
;
|
||||
; /* Upon entry to this routine, it is assumed that interrupts are locked
|
||||
; out and the (interrupt) stack frame looks like the following:
|
||||
;
|
||||
; (lower address) SP -> [return address of this call]
|
||||
; SP+4 -> Saved R1
|
||||
; SP+8 -> Saved R2
|
||||
; SP+12-> Interrupted PC
|
||||
; SP+16-> Interrupted PSW
|
||||
;
|
||||
; /* Check for a nested interrupt condition. */
|
||||
; if (_tx_thread_system_state++)
|
||||
; {
|
||||
;
|
||||
|
||||
MOV.L #__tx_thread_system_state, R1 ; pick up address of system state
|
||||
MOV.L [R1], R2 ; pick up system state
|
||||
CMP #0, R2 ; 0 -> no nesting
|
||||
BEQ __tx_thread_not_nested_save
|
||||
;
|
||||
; /* Nested interrupt condition. */
|
||||
;
|
||||
ADD #1, r2 ; _tx_thread_system_state++
|
||||
MOV.L r2, [r1]
|
||||
|
||||
;
|
||||
; /* Save the rest of the scratch registers on the interrupt stack and return to the
|
||||
; calling ISR. */
|
||||
POP R1 ; recuperate return address from stack
|
||||
PUSHM R3-R5
|
||||
PUSHM R14-R15
|
||||
JMP R1 ; return address was preserved in R1
|
||||
|
||||
;
|
||||
__tx_thread_not_nested_save:
|
||||
; }
|
||||
;
|
||||
; /* Otherwise, not nested, check to see if a thread was running. */
|
||||
; else if (_tx_thread_current_ptr)
|
||||
; {
|
||||
;
|
||||
ADD #1, R2 ; _tx_thread_system_state++
|
||||
MOV.L R2, [R1]
|
||||
|
||||
MOV.L #__tx_thread_current_ptr, R2 ; Pickup current thread pointer
|
||||
MOV.L [R2], R2
|
||||
CMP #0,R2 ; Is it NULL?
|
||||
BEQ __tx_thread_idle_system_save ; Yes, idle system is running - idle restore
|
||||
;
|
||||
; /* Move stack frame over to the current threads stack. */
|
||||
; /* complete stack frame with registers not saved yet (R3-R5, R14-R15, FPSW) */
|
||||
;
|
||||
MVFC USP, R1 ; pick up user stack pointer
|
||||
MOV.L 16[R0], R2
|
||||
MOV.L R2, [-R1] ; save PSW on thread stack
|
||||
MOV.L 12[R0], R2
|
||||
MOV.L R2, [-R1] ; save PC on thread stack
|
||||
MOV.L 8[R0], R2
|
||||
MOV.L R2, [-R1] ; save R2 on thread stack
|
||||
MOV.L 4[R0], R2
|
||||
MOV.L R2, [-R1] ; save R1 on thread stack
|
||||
MOV.L R5, [-R1] ; save R5 on thread stack
|
||||
MOV.L R4, [-R1] ; save R4 on thread stack
|
||||
MOV.L R3, [-R1] ; save R3 on thread stack
|
||||
MOV.L R15, [-R1] ; save R15 on thread stack
|
||||
MOV.L R14, [-R1] ; save R14 on thread stack
|
||||
|
||||
POP R2 ; pick up return address from interrupt stack
|
||||
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom
|
||||
MVTC R1, USP ; set user/thread stack pointer
|
||||
JMP R2 ; return to ISR
|
||||
|
||||
; }
|
||||
; else
|
||||
; {
|
||||
;
|
||||
__tx_thread_idle_system_save:
|
||||
;
|
||||
; /* Interrupt occurred in the scheduling loop. */
|
||||
;
|
||||
POP R1 ; pick up return address
|
||||
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom (PC), don't care about saved registers
|
||||
JMP R1 ; return to caller
|
||||
;
|
||||
; }
|
||||
;}
|
||||
.end
|
||||
|
||||
Reference in New Issue
Block a user