Release 6.1.9

This commit is contained in:
Yuxin Zhou
2021-10-14 00:51:26 +00:00
parent 215df45d4b
commit 1af8404c54
1812 changed files with 60698 additions and 249862 deletions

View File

@@ -12,8 +12,8 @@
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** ThreadX Component */
/** */
/** Queue */
/** */
@@ -30,47 +30,49 @@
#include "tx_queue.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_queue_cleanup PORTABLE C */
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_queue_cleanup PORTABLE C */
/* 6.1 */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function processes queue timeout and thread terminate */
/* actions that require the queue data structures to be cleaned */
/* up. */
/* */
/* INPUT */
/* */
/* thread_ptr Pointer to suspended thread's */
/* control block */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* _tx_thread_system_resume Resume thread service */
/* _tx_thread_system_ni_resume Non-interruptable resume thread */
/* */
/* CALLED BY */
/* */
/* _tx_thread_timeout Thread timeout processing */
/* _tx_thread_terminate Thread terminate processing */
/* _tx_thread_wait_abort Thread wait abort processing */
/* */
/* RELEASE HISTORY */
/* */
/* */
/* This function processes queue timeout and thread terminate */
/* actions that require the queue data structures to be cleaned */
/* up. */
/* */
/* INPUT */
/* */
/* thread_ptr Pointer to suspended thread's */
/* control block */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* _tx_thread_system_resume Resume thread service */
/* _tx_thread_system_ni_resume Non-interruptable resume thread */
/* */
/* CALLED BY */
/* */
/* _tx_thread_timeout Thread timeout processing */
/* _tx_thread_terminate Thread terminate processing */
/* _tx_thread_wait_abort Thread wait abort processing */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 09-30-2020 William E. Lamie Initial Version 6.1 */
/* 05-19-2020 William E. Lamie Initial Version 6.0 */
/* 09-30-2020 Yuxin Zhou Modified comment(s), */
/* resulting in version 6.1 */
/* */
/**************************************************************************/
VOID _tx_queue_cleanup(TX_THREAD *thread_ptr, ULONG suspension_sequence)
@@ -80,12 +82,12 @@ VOID _tx_queue_cleanup(TX_THREAD *thread_ptr, ULONG suspension_sequence)
TX_INTERRUPT_SAVE_AREA
#endif
TX_QUEUE *queue_ptr;
TX_QUEUE *queue_ptr;
UINT suspended_count;
TX_THREAD *next_thread;
TX_THREAD *previous_thread;
#ifndef TX_NOT_INTERRUPTABLE
/* Disable interrupts to remove the suspended thread from the queue. */
@@ -94,7 +96,7 @@ TX_THREAD *previous_thread;
/* Determine if the cleanup is still required. */
if (thread_ptr -> tx_thread_suspend_cleanup == &(_tx_queue_cleanup))
{
/* Check for valid suspension sequence. */
if (suspension_sequence == thread_ptr -> tx_thread_suspension_sequence)
{
@@ -120,7 +122,7 @@ TX_THREAD *previous_thread;
#endif
/* Yes, we still have thread suspension! */
/* Clear the suspension cleanup flag. */
thread_ptr -> tx_thread_suspend_cleanup = TX_NULL;
@@ -159,14 +161,14 @@ TX_THREAD *previous_thread;
/* Update the list head pointer. */
queue_ptr -> tx_queue_suspension_list = next_thread;
}
}
}
/* Now we need to determine if this cleanup is from a terminate, timeout,
or from a wait abort. */
if (thread_ptr -> tx_thread_state == TX_QUEUE_SUSP)
{
/* Timeout condition and the thread still suspended on the queue.
/* Timeout condition and the thread still suspended on the queue.
Setup return error status and resume the thread. */
#ifdef TX_QUEUE_ENABLE_PERFORMANCE_INFO
@@ -181,17 +183,17 @@ TX_THREAD *previous_thread;
/* Setup return status. */
if (queue_ptr -> tx_queue_enqueued != TX_NO_MESSAGES)
{
/* Queue full timeout! */
thread_ptr -> tx_thread_suspend_status = TX_QUEUE_FULL;
}
else
{
/* Queue empty timeout! */
thread_ptr -> tx_thread_suspend_status = TX_QUEUE_EMPTY;
}
#ifdef TX_NOT_INTERRUPTABLE
/* Resume the thread! */