Release 6.1.9
This commit is contained in:
@@ -12,8 +12,8 @@
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/**************************************************************************/
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/**************************************************************************/
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/** */
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/** ThreadX Component */
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/** */
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/** ThreadX Component */
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/** */
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/** Thread */
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/** */
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@@ -50,7 +50,7 @@ TX_THREAD * _tx_thread_current_ptr[TX_THREAD_SMP_MAX_CORES];
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/* Define the variable that holds the next thread to execute. It is important
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to remember that this is not necessarily equal to the current thread
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to remember that this is not necessarily equal to the current thread
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pointer. */
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TX_THREAD * _tx_thread_execute_ptr[TX_THREAD_SMP_MAX_CORES];
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@@ -95,7 +95,7 @@ ULONG _tx_thread_created_count;
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/* Define the current state variable. When this value is 0, a thread
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is executing or the system is idle. Other values indicate that
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is executing or the system is idle. Other values indicate that
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interrupt or initialization processing is active. This variable is
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initialized to TX_INITIALIZE_IN_PROGRESS to indicate initialization is
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active. */
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@@ -104,15 +104,15 @@ volatile ULONG _tx_thread_system_state[TX_THREAD_SMP_MAX_CORES];
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/* Define the 32-bit priority bit-maps. There is one priority bit map for each
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32 priority levels supported. If only 32 priorities are supported there is
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only one bit map. Each bit within a priority bit map represents that one
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or more threads at the associated thread priority are ready. */
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32 priority levels supported. If only 32 priorities are supported there is
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only one bit map. Each bit within a priority bit map represents that one
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or more threads at the associated thread priority are ready. */
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ULONG _tx_thread_priority_maps[TX_MAX_PRIORITIES/32];
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/* Define the priority map active bit map that specifies which of the previously
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defined priority maps have something set. This is only necessary if more than
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/* Define the priority map active bit map that specifies which of the previously
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defined priority maps have something set. This is only necessary if more than
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32 priorities are supported. */
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#if TX_MAX_PRIORITIES > 32
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@@ -122,17 +122,17 @@ ULONG _tx_thread_priority_map_active;
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#ifndef TX_DISABLE_PREEMPTION_THRESHOLD
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/* Define the 32-bit preempt priority bit maps. There is one preempt bit map
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for each 32 priority levels supported. If only 32 priorities are supported
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there is only one bit map. Each set set bit corresponds to a preempted priority
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level that had preemption-threshold active to protect against preemption of a
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/* Define the 32-bit preempt priority bit maps. There is one preempt bit map
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for each 32 priority levels supported. If only 32 priorities are supported
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there is only one bit map. Each set set bit corresponds to a preempted priority
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level that had preemption-threshold active to protect against preemption of a
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range of relatively higher priority threads. */
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ULONG _tx_thread_preempted_maps[TX_MAX_PRIORITIES/32];
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/* Define the preempt map active bit map that specifies which of the previously
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defined preempt maps have something set. This is only necessary if more than
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/* Define the preempt map active bit map that specifies which of the previously
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defined preempt maps have something set. This is only necessary if more than
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32 priorities are supported. */
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#if TX_MAX_PRIORITIES > 32
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@@ -141,7 +141,7 @@ ULONG _tx_thread_preempted_map_active;
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/* Define the array that contains the thread at each priority level that was scheduled with
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preemption-threshold enabled. This will be useful when returning from a nested
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preemption-threshold enabled. This will be useful when returning from a nested
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preemption-threshold condition. */
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TX_THREAD *_tx_thread_preemption_threshold_list[TX_MAX_PRIORITIES];
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@@ -151,9 +151,9 @@ TX_THREAD *_tx_thread_preemption_threshold_list[TX_MAX_PRIORIT
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/* Define the last thread scheduled with preemption-threshold. When preemption-threshold is
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disabled, a thread with preemption-threshold set disables all other threads from running.
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disabled, a thread with preemption-threshold set disables all other threads from running.
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Effectively, its preemption-threshold is 0. */
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TX_THREAD *_tx_thread_preemption__threshold_scheduled;
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@@ -166,13 +166,13 @@ TX_THREAD * _tx_thread_priority_list[TX_MAX_PRIORITIES];
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/* Define the global preempt disable variable. If this is non-zero, preemption is
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disabled. It is used internally by ThreadX to prevent preemption of a thread in
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disabled. It is used internally by ThreadX to prevent preemption of a thread in
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the middle of a service that is resuming or suspending another thread. */
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volatile UINT _tx_thread_preempt_disable;
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/* Define the global function pointer for mutex cleanup on thread completion or
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/* Define the global function pointer for mutex cleanup on thread completion or
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termination. This pointer is setup during mutex initialization. */
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VOID (*_tx_thread_mutex_release)(TX_THREAD *thread_ptr);
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@@ -222,8 +222,8 @@ ULONG _tx_build_options;
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#ifdef TX_ENABLE_STACK_CHECKING
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/* Define the global function pointer for stack error handling. If a stack error is
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detected and the application has registered a stack error handler, it will be
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/* Define the global function pointer for stack error handling. If a stack error is
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detected and the application has registered a stack error handler, it will be
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called via this function pointer. */
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VOID (*_tx_thread_application_stack_error_handler)(TX_THREAD *thread_ptr);
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@@ -238,20 +238,20 @@ VOID (*_tx_thread_application_stack_error_handler)(TX_THR
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ULONG _tx_thread_performance_resume_count;
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/* Define the total number of thread suspensions. Each time a thread enters a
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/* Define the total number of thread suspensions. Each time a thread enters a
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suspended state this variable is incremented. */
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ULONG _tx_thread_performance_suspend_count;
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/* Define the total number of solicited thread preemptions. Each time a thread is
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/* Define the total number of solicited thread preemptions. Each time a thread is
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preempted by directly calling a ThreadX service, this variable is incremented. */
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ULONG _tx_thread_performance_solicited_preemption_count;
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/* Define the total number of interrupt thread preemptions. Each time a thread is
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preempted as a result of an ISR calling a ThreadX service, this variable is
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/* Define the total number of interrupt thread preemptions. Each time a thread is
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preempted as a result of an ISR calling a ThreadX service, this variable is
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incremented. */
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ULONG _tx_thread_performance_interrupt_preemption_count;
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@@ -263,39 +263,39 @@ ULONG _tx_thread_performance_interrupt_preemption_count;
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ULONG _tx_thread_performance_priority_inversion_count;
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/* Define the total number of time-slices. Each time a time-slice operation is
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actually performed (another thread is setup for running) this variable is
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/* Define the total number of time-slices. Each time a time-slice operation is
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actually performed (another thread is setup for running) this variable is
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incremented. */
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ULONG _tx_thread_performance_time_slice_count;
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/* Define the total number of thread relinquish operations. Each time a thread
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/* Define the total number of thread relinquish operations. Each time a thread
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relinquish operation is actually performed (another thread is setup for running)
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this variable is incremented. */
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ULONG _tx_thread_performance_relinquish_count;
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/* Define the total number of thread timeouts. Each time a thread has a
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/* Define the total number of thread timeouts. Each time a thread has a
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timeout this variable is incremented. */
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ULONG _tx_thread_performance_timeout_count;
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/* Define the total number of thread wait aborts. Each time a thread's suspension
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/* Define the total number of thread wait aborts. Each time a thread's suspension
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is lifted by the tx_thread_wait_abort call this variable is incremented. */
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ULONG _tx_thread_performance_wait_abort_count;
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/* Define the total number of idle system thread returns. Each time a thread returns to
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/* Define the total number of idle system thread returns. Each time a thread returns to
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an idle system (no other thread is ready to run) this variable is incremented. */
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ULONG _tx_thread_performance_idle_return_count;
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/* Define the total number of non-idle system thread returns. Each time a thread returns to
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/* Define the total number of non-idle system thread returns. Each time a thread returns to
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a non-idle system (another thread is ready to run) this variable is incremented. */
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ULONG _tx_thread_performance_non_idle_return_count;
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@@ -306,44 +306,44 @@ ULONG _tx_thread_performance_non_idle_return_count;
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/* Define special string. */
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#ifndef TX_MISRA_ENABLE
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const CHAR _tx_thread_special_string[] =
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const CHAR _tx_thread_special_string[] =
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"G-ML-EL-ML-BL-DL-BL-GB-GL-M-D-DL-GZ-KH-EL-CM-NH-HA-GF-DD-JC-YZ-CT-AT-DW-USA-CA-SD-SDSU";
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#endif
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/**************************************************************************/
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/* */
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/* FUNCTION RELEASE */
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/* */
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/* _tx_thread_initialize PORTABLE SMP */
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/**************************************************************************/
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/* */
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/* FUNCTION RELEASE */
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/* */
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/* _tx_thread_initialize PORTABLE SMP */
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/* 6.1 */
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/* AUTHOR */
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/* */
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/* William E. Lamie, Microsoft Corporation */
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/* */
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/* DESCRIPTION */
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/* */
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/* This function initializes the various control data structures for */
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/* the thread control component. */
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/* */
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/* INPUT */
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/* */
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/* */
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/* This function initializes the various control data structures for */
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/* the thread control component. */
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/* */
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/* INPUT */
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/* */
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/* None */
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/* */
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/* OUTPUT */
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/* */
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/* */
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/* OUTPUT */
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/* */
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/* None */
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/* */
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/* CALLS */
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/* */
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/* */
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/* CALLS */
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/* */
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/* None */
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/* */
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/* CALLED BY */
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/* */
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/* _tx_initialize_high_level High level initialization */
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/* */
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/* RELEASE HISTORY */
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/* */
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/* */
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/* CALLED BY */
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/* */
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/* _tx_initialize_high_level High level initialization */
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/* */
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/* RELEASE HISTORY */
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/* */
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/* DATE NAME DESCRIPTION */
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/* */
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/* 09-30-2020 William E. Lamie Initial Version 6.1 */
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@@ -352,7 +352,7 @@ const CHAR _tx_thread_special_string[] =
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VOID _tx_thread_initialize(VOID)
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{
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/* Note: the system stack pointer and the system state variables are
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/* Note: the system stack pointer and the system state variables are
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initialized by the low and high-level initialization functions,
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respectively. */
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@@ -362,7 +362,7 @@ VOID _tx_thread_initialize(VOID)
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TX_THREAD_SET_CURRENT(0)
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/* Clear the execute thread list. */
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TX_MEMSET(&_tx_thread_execute_ptr[0], 0, (sizeof(_tx_thread_execute_ptr)));
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TX_MEMSET(&_tx_thread_execute_ptr[0], 0, (sizeof(_tx_thread_execute_ptr)));
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/* Initialize the priority information. */
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TX_MEMSET(&_tx_thread_priority_maps[0], 0, (sizeof(_tx_thread_priority_maps)));
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@@ -416,8 +416,8 @@ VOID _tx_thread_initialize(VOID)
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#endif
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/* Setup the build options flag. This is used to identify how the ThreadX library was constructed. */
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_tx_build_options = _tx_build_options
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| (((ULONG) (TX_MAX_PRIORITIES/32)) << 24)
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_tx_build_options = _tx_build_options
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| (((ULONG) (TX_MAX_PRIORITIES/32)) << 24)
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#ifdef TX_NOT_INTERRUPTABLE
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| (((ULONG) 1) << 31)
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#endif
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@@ -469,14 +469,14 @@ VOID _tx_thread_initialize(VOID)
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#ifdef TX_TIMER_ENABLE_PERFORMANCE_INFO
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| (((ULONG) 1) << 9)
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#endif
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#ifdef TX_ENABLE_EVENT_TRACE
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#ifdef TX_ENABLE_EVENT_TRACE
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| (((ULONG) 1) << 8)
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#endif
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#ifdef TX_ENABLE_EXECUTION_CHANGE_NOTIFY
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| (((ULONG) 1) << 7)
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#endif
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#if TX_PORT_SPECIFIC_BUILD_OPTIONS != 0
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| TX_PORT_SPECIFIC_BUILD_OPTIONS
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| TX_PORT_SPECIFIC_BUILD_OPTIONS
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#endif
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;
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}
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