Release ThreadX regression system
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391
test/tx/regression/threadx_byte_memory_suspension_test.c
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391
test/tx/regression/threadx_byte_memory_suspension_test.c
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/* This test is designed to test suspension on a memory byte pool. */
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#include <stdio.h>
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#include "tx_api.h"
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static unsigned long thread_0_counter = 0;
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static TX_THREAD thread_0;
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static unsigned long thread_1_counter = 0;
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static TX_THREAD thread_1;
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static unsigned long thread_2_counter = 0;
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static TX_THREAD thread_2;
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static unsigned long thread_3_counter = 0;
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static TX_THREAD thread_3;
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static TX_BYTE_POOL pool_0;
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/* Define thread prototypes. */
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static void thread_0_entry(ULONG thread_input);
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static void thread_1_entry(ULONG thread_input);
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static void thread_2_entry(ULONG thread_input);
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static void thread_3_entry(ULONG thread_input);
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#ifndef TX_MANUAL_TEST
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/* Define test flags for automated test. */
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extern TEST_FLAG threadx_byte_allocate_loop_test;
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extern TEST_FLAG threadx_byte_release_loop_test;
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#endif
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void abort_and_resume_byte_allocating_thread(void)
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{
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UCHAR *search_ptr;
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/* Adjust the search pointer to avoid the search pointer change for this test. */
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search_ptr = pool_0.tx_byte_pool_search;
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while (search_ptr >= pool_0.tx_byte_pool_search)
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{
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search_ptr = *((UCHAR **) ((VOID *) search_ptr));
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}
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pool_0.tx_byte_pool_search = search_ptr;
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tx_thread_wait_abort(&thread_3);
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tx_thread_resume(&thread_3);
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}
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/* Prototype for test control return. */
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void test_control_return(UINT status);
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/* Define what the initial system looks like. */
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#ifdef CTEST
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void test_application_define(void *first_unused_memory)
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#else
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void threadx_byte_memory_suspension_application_define(void *first_unused_memory)
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#endif
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{
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UINT status;
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CHAR *pointer;
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/* Put first available memory address into a character pointer. */
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pointer = (CHAR *) first_unused_memory;
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/* Put system definition stuff in here, e.g. thread creates and other assorted
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create information. */
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status = tx_thread_create(&thread_0, "thread 0", thread_0_entry, 1,
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pointer, TEST_STACK_SIZE_PRINTF,
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17, 17, 100, TX_AUTO_START);
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pointer = pointer + TEST_STACK_SIZE_PRINTF;
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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printf("Running Byte Memory Suspension Test................................. ERROR #1\n");
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test_control_return(1);
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}
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status = tx_thread_create(&thread_1, "thread 1", thread_1_entry, 1,
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pointer, TEST_STACK_SIZE_PRINTF,
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17, 17, 100, TX_AUTO_START);
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pointer = pointer + TEST_STACK_SIZE_PRINTF;
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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printf("Running Byte Memory Suspension Test................................. ERROR #2\n");
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test_control_return(1);
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}
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status = tx_thread_create(&thread_2, "thread 2", thread_2_entry, 2,
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pointer, TEST_STACK_SIZE_PRINTF,
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17, 17, 100, TX_DONT_START);
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pointer = pointer + TEST_STACK_SIZE_PRINTF;
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status += tx_thread_create(&thread_3, "thread 3", thread_3_entry, 3,
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pointer, TEST_STACK_SIZE_PRINTF,
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16, 16, 100, TX_DONT_START);
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pointer = pointer + TEST_STACK_SIZE_PRINTF;
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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printf("Running Byte Memory Suspension Test................................. ERROR #3\n");
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test_control_return(1);
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}
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/* Create byte pool 0. */
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status = tx_byte_pool_create(&pool_0, "pool 0", pointer, 108);
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pointer = pointer + 108;
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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printf("Running Byte Memory Suspension Test................................. ERROR #4\n");
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test_control_return(1);
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}
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}
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/* Define the test threads. */
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static void thread_0_entry(ULONG thread_input)
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{
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UINT status;
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CHAR *pointer;
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/* Inform user. */
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printf("Running Byte Memory Suspension Test................................. ");
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/* Increment the thread counter. */
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thread_0_counter++;
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/* Allocate memory from the pool. Only one block of this size will fit. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_NO_WAIT);
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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/* Byte memory error. */
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printf("ERROR #5\n");
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test_control_return(1);
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}
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/* Let other thread suspend on byte pool. */
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tx_thread_relinquish();
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/* Now release the blocks. */
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status = tx_byte_release(pointer);
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/* Check status. */
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if ((status != TX_SUCCESS) && (thread_1_counter == 0))
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{
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/* Byte memory error. */
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printf("ERROR #6\n");
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test_control_return(1);
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}
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/* Let other thread run again. */
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tx_thread_relinquish();
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/* Check to make sure thread 1 has now run. */
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if (thread_1_counter != 1)
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{
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/* Byte memory error. */
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printf("ERROR #7\n");
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test_control_return(1);
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}
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/* Now allocate the memory again. Only one block of this size will fit. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_NO_WAIT);
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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/* Byte memory error. */
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printf("ERROR #8\n");
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test_control_return(1);
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}
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/* Resume the second thread. */
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tx_thread_resume(&thread_2);
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/* Now relinquish to let both thread 1 and 2 suspend. */
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tx_thread_relinquish();
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/* At this point both threads should be suspended on the byte pool. */
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/* Release the memory again. */
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status = tx_byte_release(pointer);
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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/* Byte memory error. */
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printf("ERROR #9\n");
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test_control_return(1);
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}
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/* Now relinquish to get the other threads to run once. */
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tx_thread_relinquish();
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tx_thread_relinquish();
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/* At this point both threads 1 and 2 are suspended on the byte pool again. */
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if ((thread_1_counter != 3) && (thread_2_counter != 1))
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{
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/* Byte memory error. */
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printf("ERROR #10\n");
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test_control_return(1);
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}
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/* Now allocate the memory again. Only one block of this size will fit. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_NO_WAIT);
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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/* Byte memory error. */
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printf("ERROR #10a\n");
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test_control_return(1);
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}
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/* Resume thread 3 to get it suspended on the the pool. */
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tx_thread_resume(&thread_3);
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#ifdef TX_MANUAL_TEST
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/* Set BP hear. Now release the memory and step into the code. After byte search issue IRQ2 mannually, which will
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make thread 3 abort the first request and make another request of a different size. This is the path we are trying
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to generate in the test. */
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status = tx_byte_release(pointer);
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#else
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/* Set the flag that will make thread 3 abort the first request and make another request of a different size. This tests the memory size change path
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in the byte release loop logic. */
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threadx_byte_release_loop_test = 1;
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status = tx_byte_release(pointer);
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#endif
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/* Check status. */
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if (status != TX_SUCCESS)
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{
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/* Byte memory error. */
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printf("ERROR #10b\n");
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test_control_return(1);
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}
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else
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{
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/* Successful test. */
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printf("SUCCESS!\n");
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test_control_return(0);
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}
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}
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static void thread_1_entry(ULONG thread_input)
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{
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UINT status;
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CHAR *pointer;
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while(1)
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{
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/* Allocate memory from the pool. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_WAIT_FOREVER);
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/* Check status. */
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if (status != TX_SUCCESS)
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return;
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/* Increment the thread counter. */
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thread_1_counter++;
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/* Now release each of the blocks. */
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status = tx_byte_release(pointer);
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/* Check for status. */
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if (status != TX_SUCCESS)
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return;
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/* Let thread 0 run again. */
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tx_thread_relinquish();
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}
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}
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static void thread_2_entry(ULONG thread_input)
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{
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UINT status;
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CHAR *pointer;
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while(1)
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{
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/* Allocate memory from the pool. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_WAIT_FOREVER);
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/* Check status. */
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if (status != TX_SUCCESS)
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return;
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/* Increment the thread counter. */
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thread_2_counter++;
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/* Now release each of the blocks. */
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status = tx_byte_release(pointer);
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/* Check for status. */
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if (status != TX_SUCCESS)
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return;
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/* Let thread 0 run again. */
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tx_thread_relinquish();
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}
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}
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static void thread_3_entry(ULONG thread_input)
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{
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UINT status;
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CHAR *pointer;
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while (1)
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{
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/* Allocate memory from the pool. */
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tx_byte_allocate(&pool_0, (VOID **) &pointer, 60, TX_WAIT_FOREVER);
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#ifdef TX_MANUAL_TEST
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/* Set BP here and manually clear the owner after one failed byte search just to test the loop
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construct in tx_byte_allocate.c. */
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 90, TX_WAIT_FOREVER);
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#else
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/* Set the flag that clears the pool owner after one failed byte search to test the loop
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construct processing in tx_byte_allocate.c. */
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threadx_byte_allocate_loop_test = 1;
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status = tx_byte_allocate(&pool_0, (VOID **) &pointer, 90, TX_WAIT_FOREVER);
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#endif
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/* Check for status. */
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if (status != TX_SUCCESS)
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return;
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/* Increment the thread counter. */
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thread_3_counter++;
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/* Now release the block. */
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status = tx_byte_release(pointer);
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/* Check for status. */
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if (status != TX_SUCCESS)
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return;
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/* suspend this thread. */
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tx_thread_suspend(&thread_3);
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}
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}
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