184 lines
9.0 KiB
ArmAsm
184 lines
9.0 KiB
ArmAsm
@/**************************************************************************/
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@/* */
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@/* Copyright (c) 2024 Microsoft Corporation. */
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@/* */
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@/* This software is licensed under the Microsoft Software License */
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@/* Terms for Microsoft Azure RTOS. Full text of the license can be */
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@/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
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@/* and in the root directory of this software. */
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@/* */
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@/**************************************************************************/
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@
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@
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@/**************************************************************************/
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@/**************************************************************************/
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@/** */
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@/** ThreadX Component */
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@/** */
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@/** Thread */
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@/** */
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@/**************************************************************************/
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@/**************************************************************************/
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#ifdef TX_INCLUDE_USER_DEFINE_FILE
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#include "tx_user.h"
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#endif
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#ifdef TX_ENABLE_FIQ_SUPPORT
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ENABLE_INTS = 0xC0 @ IRQ & FIQ Interrupts enabled mask
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#else
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ENABLE_INTS = 0x80 @ IRQ Interrupts enabled mask
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#endif
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@
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@
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.global _tx_thread_execute_ptr
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.global _tx_thread_current_ptr
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.global _tx_timer_time_slice
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.global _tx_execution_thread_enter
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@
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@
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@/* Define the 16-bit Thumb mode veneer for _tx_thread_schedule for
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@ applications calling this function from to 16-bit Thumb mode. */
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@
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.text
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.align 2
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.global $_tx_thread_schedule
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.type $_tx_thread_schedule,function
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$_tx_thread_schedule:
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.thumb
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BX pc @ Switch to 32-bit mode
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NOP @
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.arm
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STMFD sp!, {lr} @ Save return address
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BL _tx_thread_schedule @ Call _tx_thread_schedule function
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LDMFD sp!, {lr} @ Recover saved return address
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BX lr @ Return to 16-bit caller
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@
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@
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.text
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.align 2
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@/**************************************************************************/
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@/* */
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@/* FUNCTION RELEASE */
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@/* */
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@/* _tx_thread_schedule ARM11/GNU */
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@/* 6.2.1 */
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@/* AUTHOR */
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@/* */
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@/* William E. Lamie, Microsoft Corporation */
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@/* */
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@/* DESCRIPTION */
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@/* */
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@/* This function waits for a thread control block pointer to appear in */
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@/* the _tx_thread_execute_ptr variable. Once a thread pointer appears */
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@/* in the variable, the corresponding thread is resumed. */
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@/* */
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@/* INPUT */
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@/* */
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@/* None */
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@/* */
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@/* OUTPUT */
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@/* */
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@/* None */
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@/* */
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@/* CALLS */
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@/* */
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@/* None */
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@/* */
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@/* CALLED BY */
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@/* */
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@/* _tx_initialize_kernel_enter ThreadX entry function */
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@/* _tx_thread_system_return Return to system from thread */
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@/* _tx_thread_context_restore Restore thread's context */
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@/* */
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@/* RELEASE HISTORY */
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@/* */
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@/* DATE NAME DESCRIPTION */
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@/* */
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@/* 09-30-2020 William E. Lamie Initial Version 6.1 */
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@/* 03-08-2023 Cindy Deng Modified comment(s), added */
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@/* #include tx_user.h, */
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@/* resulting in version 6.2.1 */
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@/* */
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@/**************************************************************************/
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@VOID _tx_thread_schedule(VOID)
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@{
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.global _tx_thread_schedule
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.type _tx_thread_schedule,function
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_tx_thread_schedule:
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@
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@ /* Enable interrupts. */
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@
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MRS r2, CPSR @ Pickup CPSR
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BIC r0, r2, #ENABLE_INTS @ Clear the disable bit(s)
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MSR CPSR_cxsf, r0 @ Enable interrupts
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@
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@ /* Wait for a thread to execute. */
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@ do
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@ {
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LDR r1, =_tx_thread_execute_ptr @ Address of thread execute ptr
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@
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__tx_thread_schedule_loop:
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@
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LDR r0, [r1] @ Pickup next thread to execute
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CMP r0, #0 @ Is it NULL?
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BEQ __tx_thread_schedule_loop @ If so, keep looking for a thread
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@
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@ }
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@ while(_tx_thread_execute_ptr == TX_NULL);
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@
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@ /* Yes! We have a thread to execute. Lockout interrupts and
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@ transfer control to it. */
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@
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MSR CPSR_cxsf, r2 @ Disable interrupts
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@
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@ /* Setup the current thread pointer. */
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@ _tx_thread_current_ptr = _tx_thread_execute_ptr;
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@
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LDR r1, =_tx_thread_current_ptr @ Pickup address of current thread
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STR r0, [r1] @ Setup current thread pointer
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@
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@ /* Increment the run count for this thread. */
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@ _tx_thread_current_ptr -> tx_thread_run_count++;
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@
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LDR r2, [r0, #4] @ Pickup run counter
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LDR r3, [r0, #24] @ Pickup time-slice for this thread
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ADD r2, r2, #1 @ Increment thread run-counter
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STR r2, [r0, #4] @ Store the new run counter
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@
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@ /* Setup time-slice, if present. */
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@ _tx_timer_time_slice = _tx_thread_current_ptr -> tx_thread_time_slice;
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@
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LDR r2, =_tx_timer_time_slice @ Pickup address of time-slice
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@ variable
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LDR sp, [r0, #8] @ Switch stack pointers
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STR r3, [r2] @ Setup time-slice
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@
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@ /* Switch to the thread's stack. */
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@ sp = _tx_thread_execute_ptr -> tx_thread_stack_ptr;
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@
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#ifdef TX_ENABLE_EXECUTION_CHANGE_NOTIFY
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@
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@ /* Call the thread entry function to indicate the thread is executing. */
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@
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BL _tx_execution_thread_enter @ Call the thread execution enter function
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#endif
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@
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@ /* Determine if an interrupt frame or a synchronous task suspension frame
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@ is present. */
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@
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LDMIA sp!, {r0, r1} @ Pickup the stack type and saved CPSR
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CMP r0, #0 @ Check for synchronous context switch
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MSRNE SPSR_cxsf, r1 @ Setup SPSR for return
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LDMNEIA sp!, {r0-r12, lr, pc}^ @ Return to point of thread interrupt
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LDMIA sp!, {r4-r11, lr} @ Return to thread synchronously
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MSR CPSR_cxsf, r1 @ Recover CPSR
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#ifdef __THUMB_INTERWORK
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BX lr @ Return to caller
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#else
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MOV pc, lr @ Return to caller
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#endif
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@
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@}
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@
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